PATT Resources

PATT Resources

Online Teaching Webinars
  • How Can I structure a Flipped Lesson?
  • Best Practices in Flipped Class Design
  • How to Integrate Self-Regulated Learning into Your Courses
  • Six Practical Strategies to Improve Your Online Courses

 
All of the above professional training webinars by experts in the field can be accessed through the John Jay library e-reserve collection. Instructions to come soon.

Journals
PATT Turnit-In Pack
  • The PATT team developed the PATT Pack for faculty to use with Turnitin.  In addition to integrity checking, Turnitin auto-flags grammar issues, streamlines faculty feedback and generates aggregate data about how your students are doing, and is a tremendous time-saver when it comes to grading.
     
PATT Place
  • PATT Place is a Blackboard organizational site managed by faculty for faculty.  PATT Place is managed by Pat O'Hara, and is dedicated to faculty who deliver any of their pedagogy online, and contains an A-Z list of resources, technologies and helpful tools, and provides a community of other faculty who all share ideas and tips. All faculty are invited to be registered into PATT Place. In fact, the PATT Team wants every faculty member to sign on and join our community! If  you want to be added, please email pattgrant@jjay.cuny.edu 
     
PATT Pouches
  • information to come soon about our computer lending program, fully loaded with all the latest technologies to start creating online lectures.
     
PATT Technologies
  • information to come soon on the vast array of technologies available for faculty to borrow to enhance their courses.
     
PATT Micro-Grant Funded Projects
  • Hovercam 8 - A camera mounted on an arm that allows for documents being written as well as books to be presented on an overhead screen. It has the added benefit that explanatory video can be made of any item being viewed for use in online courses.
  • iTV – a TV that allows wireless projection of what is on the professor’s laptop and student’s laptops on the screen in front of the class.
  • Development of the Exam Preparation via Interactive Computing (EPIC) software - The overarching purpose of the project is to develop an easy to use learning tool that helps students to master material before an examination. The specific goals are to implement new features that will make the software accessible for use by any John Jay professors who wish to use it. The software provides a stand-alone executable that students can use to design their own practice tests, take the tests, and receive feedback regarding correct and incorrect answers using an intuitive graphical user interface.
  • Camtasia software – One of its uses is to record PowerPoint lectures and make them more interactive such that the students experience an “in-class” experience on-line.
  • Yeti digital microphones and digital headphones - To produce high-quality podcasts that would be integrated in online courses.